ISBN13:978-0122290633 ISBN10: 0122290631 Edition/Copyright:2ND 07 Cover: Hardback Publisher:Morgan Kaufmann Publishers, Inc. Published: 11/06/2006 International: No
View Table of Contents
Preface 1 Introduction
2 The Graphics System
2.1 The Foundation
2.1.1 Coordinate Systems 2.1.2 Handedness and Cross Products 2.1.3 Points and Vectors
2.2.1 Linear Transformations 2.2.2 Affine Transformations 2.2.3 Projective Transformations 2.2.4 Properties of Perspective Projection 2.2.5 Homogeneous Points and Matrices
2.3.1 The Perspective Camera Model 2.3.2 Model or Object Space 2.3.3 World Space 2.3.4 View, Camera, or Eye Space 2.3.5 Clip, Projection, or Homogeneous Space 2.3.6 Window Space 2.3.7 Putting Them All Together
2.4 Culling and Clipping
2.4.1 Object Culling 2.4.2 Back Face Culling 2.4.3 Clipping to the View Frustum
2.5.1 Line Segments 2.5.2 Circles 2.5.3 Ellipses 2.5.4 Triangles
2.6 Vertex Attributes
2.6.1 Colors 2.6.2 Lighting and Materials 2.6.3 Textures 2.6.4 Transparency and Opacity 2.6.5 Fog 2.6.6 And Many More 2.6.7 Rasterizing Attributes
2.7 Issues of Software, Hardware, and APIs
2.7.1 A General Discussion 2.7.2 Portability versus Performance
2.8 API Conventions
2.8.1 Matrix Representation and Storage 2.8.2 Matrix Composition 2.8.3 View Matrices 2.8.4 Projection Matrices 2.8.5 Window Handedness 2.8.6 Rotations 2.8.7 Fast Computations using the Graphics API
3.1 Software Rendering 3.2 Hardware Rendering 3.3 The Fixed-Function Pipeline 3.4 Vertex and Pixel Shaders 3.5 An Abstract Rendering API
4.16.1 Iridescence 4.16.2 Water Effects 4.16.3 Volumetric Textures
5 Scene Graphs
5.1 The Need for High-Level Data Management 5.2 The Need for Low-Level Data Structures 5.3 Geometric State
5.3.1 Vertices and Vertex Attributes 5.3.2 Transformations 5.3.3 Bounding Volumes
5.4 Render State
5.4.1 Global State 5.4.2 Lights 5.4.3 Effects
5.5 The Update Pass
5.5.1 Geometric State Updates 5.5.2 Render State Updates
5.6 The Culling Pass
5.6.1 Hierarchical Culling 5.6.2 Sorted Culling
5.7 The Drawing Pass
5.7.1 Single-Pass Drawing 5.7.2 Single Effect, Multipass Drawing 5.7.3 Multiple Effect, Multipass Drawing 5.7.4 Caching Data on the Graphics Hardware 5.7.5 Sorting to Reduce State Changes
5.8 Scene Graph Design Issues
5.8.1 Organization Based on Geometric State 5.8.2 Organization Based on Render State 5.8.3 Scene Graph Operations and Threading 5.8.4 The Producer-Consumer Model
6 Scene Graph Compilers
6.1 The Need for Platform-Specific Optimization 6.2 The Need for Reducing Memory Fragmentation 6.3 A Scene Graph as a Dynamic Expression 6.4 Compilation from High-Level to Low-Level Data 6.5 Control of Compilation via Node Tags
7 Memory Management
7.1 Memory Budgets for Game Consoles 7.2 General Concepts for Memory Management
13.1 Basic Concepts 13.2 Particle Systems 13.3 Mass-Spring Systems 13.4 Deformable Bodies 13.5 Rigid Bodies
14 Object-Oriented Infrastructure
14.1 Object-Oriented Software Construction 14.2 Style, Naming Conventions, and Namespaces 14.3 Run-Time Type Information 14.4 Templates 14.5 Shared Objects and Reference Counting 14.6 Streaming 14.7 Startup and Shutdown 14.8 An Application Layer
15 Mathematical Topics
15.1 Standard Objects 15.2 Curves 15.3 Surfaces 15.4 Distance Algorithms 15.5 Intersection Algorithms 15.6 Numerical Algorithms 15.7 All About Rotations
Barnes & Noble.com Various Shipping Locations, USA
Brand new, ships from the closest shipping location to your shipping address!
$17.05 +$3.99 s/h
booksfromca Simi Valley, CA
very good unmarked book
$20.37 +$3.99 s/h
Seattle Goodwill WA Seattle, WA
2006 Hardcover Good Disc included.
$20.45 +$3.99 s/h
HPB-Seattle Seattle, WA
2006 Hardcover Good Item may show signs of shelf wear. Pages may include limited notes and highlighting. Includes supplemental or companion materials if applicable. Access codes may or may not work...show more. Connecting readers since 1972. Customer service is our top priority. ...show less
$20.67 +$3.99 s/h
Central Kentucky Book Supply Nicholasville, KY
0122290631 100% Customer Satisfaction Guaranteed.
$37.38 +$3.99 s/h
Tankerous Media ACWORTH, GA
0122290631 This item is pre-owned - acceptable condition - may include notes, markings, underlining, highlighting, bent corners, scuffed edges, creased pages, and shelf wear. Please allow 4 - 14 bu...show moresiness days for Standard shipping, within the US. Thank you for supporting our small, family-owned business! ...show less
$49.95 +$3.99 s/h
omgtextbooks Pueblo West, CO
Amsterdam, Netherlands 2006 Other 2nd ed. Fair. Morgan Kaufmann Series in Interactive 3D Technology.
$66.53 +$3.99 s/h
Textbookcenter.com Columbia, MO
Ships same day or next business day! UPS(AK/HI Priority Mail)/ NEW book
$70.43 +$3.99 s/h
German Books Etc Fairford, 00
New Book from multilingual publisher. Shipped from UK in 10 to 14 business days.
$78.83 +$3.99 s/h
EuroBooks Horcott Rd, Fairford,
New Book. Shipped from UK within 10 to 14 business days. Established seller since 2000.
Free Shipping Get Free Shipping on orders over $25 (not including Rental and Marketplace). Order arrives in 5-10 business days.
Need it faster? We offer fast, flat-rate expedited shipping options.
Not the right book for you? We'll gladly take it back within 30 days.
To return an eTextbook:
Your eTextbook is non-returnable once it's been activated. You must contact us about returning your eTextbook before you activate it.
Returns are accepted within 30 days of the purchase date on your order confirmation.
This book qualifies for guaranteed cash back! Buy it now for , then:
Sell it back by:
Guaranteed cash back:
Cost of this book after cash back:
Take advantage of Guaranteed Cash Back. Send your book to us in good condition before the end of the buyback period, we'll send YOU a check, and you'll pay less for your textbooks!
If you find this book for less on Amazon.com (direct from Amazon, not marketplace sellers), we'll match it.
In our warehouse, waiting to ship directly to you.
We hand-inspect every used textbook to make sure it's in good condition.
Buy it now. Sell it later!
Sell this textbook for cash!
When you're done with this book, sell it back to Textbooks.com. In addition to the best possible buyback price, you'll get an extra 10% cash back just for being a customer.
We buy good-condition used textbooks year 'round, 24/7. No matter where you bought it, Textbooks.com will buy your textbooks for the most cash.
We hand-inspect every one of our used textbooks to ensure good condition.
Our used textbooks do NOT have:
Missing or torn pages
Missing or torn cover
Torn or damaged binding
A broken spine
This textbook has never been used.
Due to the size of eTextbooks, a high-speed internet connection (cable modem, DSL, LAN) is required for download stability and speed. Your connection can be wired or wireless.
Being online is not required for reading an eTextbook after successfully downloading it. You must only be connected to the Internet duringthe download process.
XP or Windows 7 (32 or 64 running in 32 bit mode), or Mac OS 10.6 or above
At least 512 MB RAM, 600 mHZ processor, and 40 MB of hard drive space (75MB for Mac OS)
What is the Marketplace? It's another way for you to get the right price on the books you need. We approved every Marketplace vendor to sell their books on Textbooks.com, so you know they're all reliable.
What are Marketplace shipping options? Marketplace items do not qualify for free shipping. When ordering from the Marketplace, please specify whether you want the seller to send your book Standard ($3.99/item) or Express ($6.99/item). To get free shipping over $25, just order directly from Textbooks.com instead of through the Marketplace.
FREE UPS 2nd Day Air Terms
Rental and Marketplace items are excluded. Offer is valid from 1/21/2013 12:00PM to 1/23/2013 11:59AM CST. Your order must be placed by 12 Noon CST to be processed on the same day. Minimum order value is $100.00 excluding Rental and Marketplace items. To redeem this offer, select "FREE UPS 2ND DAY AIR" at checkout. Offer not is not valid on previous orders.