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Killer Game Programming in Java

Killer Game Programming in Java - 05 edition

ISBN13: 978-0596007300

Cover of Killer Game Programming in Java 05 (ISBN 978-0596007300)
ISBN13: 978-0596007300
ISBN10: 0596007302
Cover type:
Edition/Copyright: 05
Publisher: Pogue Press
Published: 2005
International: No

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Killer Game Programming in Java - 05 edition

ISBN13: 978-0596007300

Andrew Davison and Brett Ed. McLaughlin

ISBN13: 978-0596007300
ISBN10: 0596007302
Cover type:
Edition/Copyright: 05
Publisher: Pogue Press

Published: 2005
International: No
Summary

This comprehensive guide has everything you need to program Java games. It offers the most thorough coverage of Java 3D available, and clearly details the older, better-known 2D APIs, 3D sprites, animated 3D sprites, first-person shooter programming, sound, fractals, and networked games. This practical book is a must-have for anyone who wants to create adrenaline-fueled games in Java.

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