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Problem Solving with C++ : Object of Programming, Visual C++ 6.0 Edition - With 2 CD's

Problem Solving with C++ : Object of Programming, Visual C++ 6.0 Edition - With 2 CD's - 5th edition

ISBN13: 978-0321288332

Cover of Problem Solving with C++ : Object of Programming, Visual C++ 6.0 Edition - With 2 CD
ISBN13: 978-0321288332
ISBN10: 0321288335
Cover type:
Edition/Copyright: 5TH 05
Publisher: Addison-Wesley Longman, Inc.
Published: 2005
International: No

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Problem Solving with C++ : Object of Programming, Visual C++ 6.0 Edition - With 2 CD's - 5TH 05 edition

ISBN13: 978-0321288332

Walter Savitch

ISBN13: 978-0321288332
ISBN10: 0321288335
Cover type:
Edition/Copyright: 5TH 05
Publisher: Addison-Wesley Longman, Inc.

Published: 2005
International: No
Summary

Walter Savitch's Problem Solving with C++, Fifth Edition is available with Savitch's Visual C++ 6.0 Companion, providing everything needed to learn to write and run C++ programs in the Visual C++ environment. Problem Solving with C++ teaches programming techniques and the C++ language, while the Visual C++ 6.0 Companion discusses Visual C++--C++ language enhanced by Microsoft with an editor, a compiler, and a debugger--which is designed to accommodate and take full advantage of the Windows operating system. A CD-ROM featuring the Visual C++ language is also included.

This book brings the best-selling text book for introducing C++ to fully embrace the most up-to-date C++ standards. Suitable for beginning students, the text covers C++ and basic programming techniques. Students will elarn how to define their own classes whilel gaining a solid understanding of basic tools such as simple control structures and function definitions. By defining their own classes early, students are getting a hands-on experience unrivaled by any other text on the market. Flexible by design, the order in which chapters and sections are covered can easily be changed without any loss on continuity in reading. Instructors can therefore mold this text around the way they want to teach rather than have the text dictate their course's organization.

Features

  • Contains complete chapters on Inheritance, Exception Handling, and Templates.
  • Creates a flexible style written with a measured approach to classes designed to allow classes to be covered at any time.
  • Presents C++ examples in the context of complete, fully executable C++ programs that can be downloaded from the World Wide Web for manipulation.
  • Includes numerous case studies and examples that demonstrate programming and C++ topics and instill good program habits.
  • Maintains extensive pedagogy of exercises, programming projects, programming tips, programming examples, programming pitfalls, and summary boxes, all used to make the material understandable for readers.
  • Uses a friendly and motivational writing style that is appropriate for beginners.
  • Available in a special Visual C++ edition that includes this book with Savitch's Visual C++ for .Net Companion, including the Visual C++ compiler.

New To This Edition

  • Includes access to Addison-Wesley's CodeMate, an online program competency builder.
  • Embraces fully the latest ANSI/ISO standards, including more coverage of namespaces (The previous edition was compatible with the standard, this edition embraces the standard more fully).
  • Features an all new chapter on the STL.
  • Contains an all new, full-color design.
  • Includes new exercises combined with earlier projects and exercises many are rewritten.

Table of Contents

1. Introduction to Computers and C++ Programming.

Computer Systems.
Programming and Problem Solving.
Introduction to C++.
Testing and Debugging.

2. C++ Basics.

Variables and Assignments.
Input and Output.
Data Types and Expressions.
Simple Flow of Control.
Program Style.

3. Functions that Return a Value.

Top-Down Design.
Programmer-Defined Functions.
Procedural Abstraction.
Local Variables.
Overloading Function Names.

4. Functions for All Subtasks.

void-Functions.
Call-by-Reference Parameters.
Using Procedural Abstraction.

5. I/O Streams as an Introduction to Objects and Classes.

Streams and Basic File I/O.
Tools for Stream I/O.
Character I/O.
Inheritance.

6. Defining Classes.

Structures.
Classes.
Abstract Data Types.

7. More Flow of Control.

Using Boolean Expressions.
Multiway Branches.
Designing Loops.

8. Friends and Overload Operators.

Friend Function.
Overloading Operators.

9. Separate Compilation and Namespaces.

Separate Compilation.
Namespaces.

10. Arrays.

Introduction to Arrays.
Arrays in Functions.
Programming with Arrays.
Arrays and Classes.
Multidimensional Arrays.

11. Strings and Vectors.

An Array Type for Strings.
Vectors.

12. Pointers and Dynamic Arrays.

Pointers.
Dynamic Arrays.
Classes and Dynamic Arrays.

13. Recursion.

Recursive Functions for Tasks.
Recursive Functions for Values.
Thinking Recursively.

14. Templates.

Templates of Algorithm Abstraction.
Syntax for Class Templates.

15. Pointers and Linked Lists.

Nodes and Linked Lists.
A Linked List Application.

16. Inheritance.

Inheritance Basics.
Inheritance Details.
Polymorphism.

17. Exception Handling.

Exception Handling Basics.
Programming Techniques for Exception Handling.

Appendices.

Appendix 1. C++ Keywords.
Appendix 2. Precedence of Operators.
Appendix 3. ASCII Character Set.
Appendix 4. Some Library Functions.
Appendix 5. The Assert Statement.
Appendix 6. Inline Functions.
Appendix 7. Overloading the Array Index Square Brackets.
Appendix 8. The This Pointer.
Appendix 9. Overloading Operators as Member Operators.

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