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3-D Computer Graphics : Mathematical Introduction with OpenGL

3-D Computer Graphics : Mathematical Introduction with OpenGL - 03 edition

3-D Computer Graphics : Mathematical Introduction with OpenGL - 03 edition

ISBN13: 9780521821032

ISBN10: 0521821037

3-D Computer Graphics : Mathematical Introduction with OpenGL by Samuel R. Buss - ISBN 9780521821032
Cover type: Hardback
Edition: 03
Copyright: 2003
Publisher: Cambridge University Press
Published:
International: No
3-D Computer Graphics : Mathematical Introduction with OpenGL by Samuel R. Buss - ISBN 9780521821032

ISBN13: 9780521821032

ISBN10: 0521821037

Cover type: Hardback
Edition: 03
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Summary

This introduction to 3D computer graphics emphasizes fundamentals and the mathematics underlying computer graphics, while also covering programming techniques using OpenGL, a platform-independent graphics programming environment. The minimal prerequisites make it suitable for self-study or for use as an advanced undergraduate or introductory graduate text as the author leads step-by-step from the basics of transformations to advanced topics such as animations and kinematics. Accompanying software, including source code for a ray tracing software package, is available freely from the book's web site.

Table of Contents

Table of Contents

1. Introduction
2. Transformations and viewing
3. Lighting, illumination, and shading
4. Averaging and interpolation
5. Texture mapping
6. Color
7. Bezier curves
8. B-Splines
9. Ray tracing
10. Intersection testing
11. Radiosity
12. Animation and kinematics

Appendix A. Mathematics background
Appendix B. RayTracing software package.