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cover of 3D Game Engine Design (2ND 07)

by David Eberly

Cover Type:
Hardback
ISBN13: 978-0122290633
ISBN10: 0122290631

Edition: 2ND 07
cover of 3D Game Environments - With DVD (08)

by Luke Ahearn

Cover Type:
Paperback
ISBN13: 978-0240808956
ISBN10: 0240808959

Edition: 08
cover of 3D Game Textures (3RD 12)

by Luke Ahearn

Cover Type:
Paperback
ISBN13: 978-0240820774
ISBN10: 0240820770

Edition: 3RD 12
cover of 3ds Max 2012 Bible - With Cd (11)

by Kelly Murdock

Cover Type:
Paperback
ISBN13: 978-1118022207
ISBN10: 1118022203

Edition: 11
cover of 3Ds Max Modeling for Games - Volume 1 (2ND 11)

by Andrew Gahan

Cover Type:
Paperback
ISBN13: 978-0240815824
ISBN10: 0240815823

Edition: 2ND 11
cover of Actionscript 3.0 Game Programming University (2ND 11)

by Gary Rosenzweig

Cover Type:
Paperback
ISBN13: 978-0789747327
ISBN10: 0789747324

Edition: 2ND 11
cover of Advanced 3D Game Programming All in One -With CD (05)

by Kenneth C. Finney

Cover Type:
Paperback
ISBN13: 978-1592007332
ISBN10: 1592007333

Edition: 05
cover of Andrew Rollings and E. Adams on Game Design (03)

by Andrew Rollings and...

Cover Type:
Paperback
ISBN13: 978-1592730018
ISBN10: 1592730019

Edition: 03
cover of Art of Failure: An Essay on the Pain of Playing Video Games (13)

by Jesper Juul

Cover Type:
Paperback
ISBN13: 978-0262529952
ISBN10: 0262529955

Edition: 13
cover of Art of Game Design (2ND 15)

by Jesse Schell

Cover Type:
Paperback
ISBN13: 978-1466598645
ISBN10: 1466598646

Edition: 2ND 15
cover of Art of Videogames (09)

by Grant Tavinor

Cover Type:
Print On Demand
ISBN13: 978-1405187886
ISBN10: 1405187883

Edition: 09
cover of Artificial Intelligence for Games (2ND 09)

by Ian Millington

Cover Type:
Hardback
ISBN13: 978-0123747310
ISBN10: 0123747317

Edition: 2ND 09
cover of Bar Games : Guide to Playing NTN and MEGATOUCH at Your Favorite Bar or Restaurant (04)

by Lauren Shilling

Cover Type:
Paperback
ISBN13: 978-0942257373
ISBN10: 0942257375

Edition: 04
cover of Beginning 3D Game Development with Unity 4: All-in-one, multi-platform game developmen (2ND 13)

by Sue Blackman

Cover Type:
Paperback
ISBN13: 978-1430248996
ISBN10: 1430248998

Edition: 2ND 13
cover of Beginning C++ Through Game Programming (4TH 15)

by Dawson

Cover Type:
Paperback
ISBN13: 978-1305109919
ISBN10: 1305109910

Edition: 4TH 15
cover of Beginning OpenGL Game Programming - With CD (2ND 09)

by Astle and Benstead

Cover Type:
Paperback
ISBN13: 978-1598635287
ISBN10: 159863528X

Edition: 2ND 09
cover of Better Game Characters by Design - DVD (06)

by Katherine Isbister

Cover Type:
Print On Demand
ISBN13: 978-1558609211
ISBN10: 1558609210

Edition: 06
cover of Beyond Game Design (09)

by Chris Bateman

Cover Type:
Paperback
ISBN13: 978-1584506713
ISBN10: 1584506717

Edition: 09
cover of Building Interactive Worlds in 3D (05)

by Gauthier

Cover Type:
Print On Demand
ISBN13: 978-0240806228
ISBN10: 0240806220

Edition: 05
cover of Business and Production: A GameDev. net Collection (09)

by Drew Sikora

Cover Type:
Paperback
ISBN13: 978-1598638097
ISBN10: 1598638092

Edition: 09