by David Brian Williams and Peter Richard Webster
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Learn everything you need to know about music-related technology with EXPERIENCING MUSIC TECHNOLOGY. This updated version of the third edition by David Brian Williams and Peter Richard Webster -- the foremost educators in today's music technology field -- presents cutting-edge music technology and its applications so you can stay ahead of this fast-changing field.
VIEWPORT I: MUSICIANS AND THEIR USE OF TECHNOLOGY. 1. People Making Technology. 2. People Using Technology. 3. People Questioning Technology. 4. People Helping With Technology.
VIEWPORT II: COMPUTER AND INTERNET CONCEPTS FOR MUSICIANS. 5. Computer Operating Systems and Internet Software. 6. Computer and Networking Concepts. 7. The Mechanics of Computers and Networking.
VIEWPORT III: DIGITAL AUDIO BASICS. 8. Acoustics, Digital Audio, and Music Synthesis. 9. Software for Capturing, Editing, and Storing Digital Audio. 10. Building a No-Frills Digital Audio Workstation.
VIEWPORT IV: DOING MORE WITH DIGIAL AUDIO. 11. Sonic Realism: MPEG, Surround Sound, and Laser Discs. 12. Software for Multiple Tracks and Channels. 13. Hardware for Multi-Channel Digital Audio.
VIEWPORT V: MUSIC SEQUENCING AND MIDI BASICS. 14. How MIDI Works. 15. Software Techniques for MIDI Sequencing. 16. MIDI Hardware: Interfaces, Keyboards, and Sound Modules.
VIEWPORT VI: DOING MORE WITH MIDI AND BEYOND. 17. Adventures in Sound Shaping and Synthesis. 18. Extending MIDI: Controllers, SoundFonts, and Timing.
VIEWPORT VII: MUSIC NOTATION. 19. Coding Systems for Music Notation and Performance. 20. Software for Music Notation. 21. Notation Hardware: Input Devices, Scanners and OMR, and Printers.
VIEWPORT VIII: COMPUTER-AIDED INSTRUCTION IN MUSIC. 22. Music Software for Knowledge and Skill Development. 23. New Directions in Music Instruction Software.
VIEWPORT IX: PUTTING IT ALL TOGETHER.
Learn everything you need to know about music-related technology with EXPERIENCING MUSIC TECHNOLOGY. This updated version of the third edition by David Brian Williams and Peter Richard Webster -- the foremost educators in today's music technology field -- presents cutting-edge music technology and its applications so you can stay ahead of this fast-changing field.
VIEWPORT I: MUSICIANS AND THEIR USE OF TECHNOLOGY. 1. People Making Technology. 2. People Using Technology. 3. People Questioning Technology. 4. People Helping With Technology.
VIEWPORT II: COMPUTER AND INTERNET CONCEPTS FOR MUSICIANS. 5. Computer Operating Systems and Internet Software. 6. Computer and Networking Concepts. 7. The Mechanics of Computers and Networking.
VIEWPORT III: DIGITAL AUDIO BASICS. 8. Acoustics, Digital Audio, and Music Synthesis. 9. Software for Capturing, Editing, and Storing Digital Audio. 10. Building a No-Frills Digital Audio Workstation.
VIEWPORT IV: DOING MORE WITH DIGIAL AUDIO. 11. Sonic Realism: MPEG, Surround Sound, and Laser Discs. 12. Software for Multiple Tracks and Channels. 13. Hardware for Multi-Channel Digital Audio.
VIEWPORT V: MUSIC SEQUENCING AND MIDI BASICS. 14. How MIDI Works. 15. Software Techniques for MIDI Sequencing. 16. MIDI Hardware: Interfaces, Keyboards, and Sound Modules.
VIEWPORT VI: DOING MORE WITH MIDI AND BEYOND. 17. Adventures in Sound Shaping and Synthesis. 18. Extending MIDI: Controllers, SoundFonts, and Timing.
VIEWPORT VII: MUSIC NOTATION. 19. Coding Systems for Music Notation and Performance. 20. Software for Music Notation. 21. Notation Hardware: Input Devices, Scanners and OMR, and Printers.
VIEWPORT VIII: COMPUTER-AIDED INSTRUCTION IN MUSIC. 22. Music Software for Knowledge and Skill Development. 23. New Directions in Music Instruction Software.
VIEWPORT IX: PUTTING IT ALL TOGETHER.
Learn everything you need to know about music-related technology with EXPERIENCING MUSIC TECHNOLOGY. This updated version of the third edition by David Brian Williams and Peter Richard Webster -- the foremost educators in today's music technology field -- presents cutting-edge music technology and its applications so you can stay ahead of this fast-changing field.
VIEWPORT I: MUSICIANS AND THEIR USE OF TECHNOLOGY. 1. People Making Technology. 2. People Using Technology. 3. People Questioning Technology. 4. People Helping With Technology.
VIEWPORT II: COMPUTER AND INTERNET CONCEPTS FOR MUSICIANS. 5. Computer Operating Systems and Internet Software. 6. Computer and Networking Concepts. 7. The Mechanics of Computers and Networking.
VIEWPORT III: DIGITAL AUDIO BASICS. 8. Acoustics, Digital Audio, and Music Synthesis. 9. Software for Capturing, Editing, and Storing Digital Audio. 10. Building a No-Frills Digital Audio Workstation.
VIEWPORT IV: DOING MORE WITH DIGIAL AUDIO. 11. Sonic Realism: MPEG, Surround Sound, and Laser Discs. 12. Software for Multiple Tracks and Channels. 13. Hardware for Multi-Channel Digital Audio.
VIEWPORT V: MUSIC SEQUENCING AND MIDI BASICS. 14. How MIDI Works. 15. Software Techniques for MIDI Sequencing. 16. MIDI Hardware: Interfaces, Keyboards, and Sound Modules.
VIEWPORT VI: DOING MORE WITH MIDI AND BEYOND. 17. Adventures in Sound Shaping and Synthesis. 18. Extending MIDI: Controllers, SoundFonts, and Timing.
VIEWPORT VII: MUSIC NOTATION. 19. Coding Systems for Music Notation and Performance. 20. Software for Music Notation. 21. Notation Hardware: Input Devices, Scanners and OMR, and Printers.
VIEWPORT VIII: COMPUTER-AIDED INSTRUCTION IN MUSIC. 22. Music Software for Knowledge and Skill Development. 23. New Directions in Music Instruction Software.
VIEWPORT IX: PUTTING IT ALL TOGETHER.