Refactoring : Improving the Design of Existing Code 99 edition (9780201485677) -
Ship-Ship-Hooray! Free Shipping on $25+ View Details about Free Shipping >
Refactoring : Improving the Design of Existing Code

Refactoring : Improving the Design of Existing Code - 99 edition

Refactoring : Improving the Design of Existing Code - 99 edition

ISBN13: 9780201485677

ISBN10: 0201485672

Refactoring : Improving the Design of Existing Code by Martin Fowler, Kent Beck, John Brant, William Opdyke and Don Roberts - ISBN 9780201485677
Cover type: Hardback
Edition: 99
Copyright: 1999
Publisher: Addison-Wesley Longman, Inc.
International: No
Refactoring : Improving the Design of Existing Code by Martin Fowler, Kent Beck, John Brant, William Opdyke and Don Roberts - ISBN 9780201485677

ISBN13: 9780201485677

ISBN10: 0201485672

Cover type: Hardback
Edition: 99
You Save $13.00 (20%)
Format: Vitalsource
Use for 365 days

List price: $64.99

Instant access, flexible term options, and deep discounts up to 60% on digital content! Happy you, happy us.

Delivered via email within 1 hour
Expires after 365 days
Please note: eBooks do not come with access codes, CDs/DVDs, workbooks, and other supplemental items.

Well, that's no good. Unfortunately, this edition is currently out of stock. Please check back soon.
(a $29.95 value!)
Billed monthly. Cancel at any time
Homework Help
Get the write idea! Jumpstart your papers and finish your assignments quickly with high quality essay examples and research papers from StudyMode. Also included are the tools to analyze and improve your written work.

shop us with confidence


As the application of object technology--particularly the Java programming language--has become commonplace, a new problem has emerged to confront the software development community. Significant numbers of poorly designed programs have been created by less-experienced developers, resulting in applications that are inefficient and hard to maintain and extend. Increasingly, software system professionals are discovering just how difficult it is to work with these inherited, "non-optimal''applications. For several years, expert-level object programmers have employed a growing collection of techniques to improve the structural integrity and performance of such existing software programs. Referred to as "refactoring,''these practices have remained in the domain of experts because no attempt has been made to transcribe the lore into a form that all developers could use. . .until now. In Refactoring: Improving the Design of Existing Software, renowned object technology mentor Martin Fowler breaks new ground, demystifying these master practices and demonstrating how software practitioners can realize the significant benefits of this new process.

With proper training a skilled system designer can take a bad design and rework it into well-designed, robust code. In this book, Martin Fowler shows you where opportunities for refactoring typically can be found, and how to go about reworking a bad design into a good one. Each refactoring step is simple--seemingly too simple to be worth doing. Refactoring may involve moving a field from one class to another, or pulling some code out of a method to turn it into its own method, or even pushing some code up or down a hierarchy. While these individual steps may seem elementary, the cumulative effect of such small changes can radically improve the design. Refactoring is a proven way to prevent software decay.

In addition to discussing the various techniques of refactoring, the author provides a detailed catalog of more than seventy proven refactorings with helpful pointers that teach you when to apply them; step-by-step instructions for applying each refactoring; and an example illustrating how the refactoring works. The illustrative examples are written in Java, but the ideas are applicable to any object-oriented programming language.

Author Bio

Fowler, Martin :

Martin Fowler is an independent consultant who has applied objects to pressing business problems for more than a decade. He has consulted on systems in fields such as health care, financial trading, and corporate finance. His clients include Chrysler, Citibank, UK National Health Service, Andersen Consulting, and Netscape Communications. In addition, Fowler is a regular speaker on objects, the Unified Modeling Language, and patterns.

Beck, Kent :

Kent Beck is a noted programmer, tester, refactorer, author, and banjoist.

Brant, John :

John Brant and Don Roberts are the authors of the Refactoring Browser for Smalltalk, which is found at http://st-www.cs. They are also consultants who have studied both the practical and theoretical aspects of refactoring for six years.

Opdyke, William : Lucent Technologies/Bell Laboratories

William Opdyke's doctoral research on refactoring object-oriented frameworks at the University of Illinois led to the first major publication on this topic. He is currently a Distinguished Member of Technical Staff at Lucent Technologies/Bell Laboratories.

Roberts, Don :

Don Roberts and John Brant are the authors of the Refactoring Browser for Smalltalk, which is found at http://st-www.cs. They are also consultants who have studied both the practical and theoretical aspects of refactoring for six years.

Table of Contents

Table of Contents

1. Refactoring, a First Example.

The Starting Point.
The First Step in Refactoring.
Decomposing and Redistributing the Statement Method.
Replacing the Conditional Logic on Price Code with Polymorphism.
Final Thoughts.

2. Principles in Refactoring.

Defining Refactoring.
Why Should You Refactor?
When Should You Refactor?
What Do I Tell My Manager?
Problems with Refactoring.
Refactoring and Design.
Refactoring and Performance.
Where Did Refactoring Come From?

3. Bad Smells in Code.

Duplicated Code.
Long Method.
Large Class.
Long Parameter List.
Divergent Change.
Shotgun Surgery.
Feature Envy.
Data Clumps.
Primitive Obsession.
Switch Statements.
Parallel Inheritance Hierarchies.
Lazy Class.
Speculative Generality.
Temporary Field.
Message Chains.
Middle Man.
Inappropriate Intimacy.
Alternative Classes with Different Interfaces.
Incomplete Library Class.
Data Class.
Refused Bequest.

4. Building Tests.

The Value of Self-testing Code.
The JUnit Testing Framework.
Adding More Tests.

5. Toward a Catalog of Refactorings.

Format of the Refactorings.
Finding References.
How Mature Are These Refactorings?

6. Composing Methods.

Extract Method.
Inline Method.
Inline Temp.
Replace Temp with Query.
Introduce Explaining Variable.
Split Temporary Variable.
Remove Assignments to Parameters.
Replace Method with Method Object.
Substitute Algorithm.

7. Moving Features Between Objects.

Move Method.
Move Field.
Extract Class.
Inline Class.
Hide Delegate.
Remove Middle Man.
Introduce Foreign Method.
Introduce Local Extension.

8. Organizing Data.

Self Encapsulate Field.
Replace Data Value with Object.
Change Value to Reference.
Change Reference to Value.
Replace Array with Object.
Duplicate Observed Data.
Change Unidirectional Association to Bidirectional.
Change Bidirectional Association to Unidirectional.
Replace Magic Number with Symbolic Constant.
Encapsulate Field.
Encapsulate Collection.
Replace Record with Data Class.
Replace Type Code with Class.
Replace Type Code with Subclasses.
Replace Type Code with State/Strategy.
Replace Subclass with Fields.

9. Simplifying Conditional Expressions.

Decompose Conditional.
Consolidate Conditional Expression.
Consolidate Duplicate Conditional Fragments.
Remove Control Flag.
Replace Nested Conditional with Guard Clauses.
Replace Conditional with Polymorphism.
Introduce Null Object.
Introduce Assertion.

10. Making Method Calls Simpler.

Rename Method.
Add Parameter.
Remove Parameter.
Separate Query from Modifier.
Parameterize Method.
Replace Parameter with Explicit Methods.
Preserve Whole Object.
Replace Parameter with Method.
Introduce Parameter Object.
Remove Setting Method.
Hide Method.
Replace Constructor with Factory Method.
Encapsulate Downcast.
Replace Error Code with Exception.
Replace Exception with Test.

11. Dealing with Generalization.

Pull Up Field.
Pull Up Method.
Pull Up Constructor Body.
Push Down Method.
Push Down Field.
Extract Subclass.
Extract Superclass.
Extract Interface.
Collapse Hierarchy.
Form Template Method.
Replace Inheritance with Delegation.
Replace Delegation with Inheritance.

12. Big Refactorings.

Tease Apart Inheritance.
Convert Procedural Design to Objects.
Separate Domain from Presentation.
Extract Hierarchy.

13. Refactoring, Reuse, and Reality.

A Reality Check.
Why Are Developers Reluctant to Refactor Their Programs?
A Reality Check (Revisited).
Resources and References for Refactoring.
Implications Regarding Software Reuse and Technology Transfer.
A Final Note.

14. Refactoring Tools.

Refactoring with a Tool.
Technical Criteria for a Refactoring Tool.
Practical Criteria for a Refactoring Tool.
Wrap Up.

15. Putting It All Together.

List of Soundbites.
List of Refactorings.

Digital Rights

eBook Requirements
VitalSource Bookshelf Reader
Minimum System Requirements:
  • Windows 7/8, or Mac OS X 10.6 or above
Software Requirements:

eTextbooks and eChapters can be viewed by using the free reader listed below.

Be sure to check the format of the eTextbook/eChapter you purchase to know which reader you will need. After purchasing your eTextbook or eChapter, you will be emailed instructions on where and how to download your free reader.

Download Requirements:

Due to the size of eTextbooks, a high-speed Internet connection (cable modem, DSL, LAN) is required for download stability and speed. Your connection can be wired or wireless.

Being online is not required for reading an eTextbook after successfully downloading it. You must only be connected to the Internet during the download process.

User Help:

Click Here to access the VitalSource Bookshelf FAQ

Digital Rights
Copying: Allowed, 2 selections may be copied every 365 days
Printing: Allowed, 2 prints for 365 days
Expires: Yes, may be used for 365 days after activation
Reading Aloud: Allowed
Sharing: Not Allowed
Min. Software Version: Online: No additional software required
Offline: VitalSource Bookshelf

Suitable Devices: PCs, Tablet PCs, Macs, Laptops

Digital Rights Management (DRM) Key

Copying - Books that cannot be copied will show "Not Allowed." Otherwise, this will detail the number of times it can be copied, or "Allowed with no limits."

Printing - Books that cannot be printed will show "Not Allowed." Otherwise, this will detail the number of times it can be printed, or "Allowed with no limits."

Expires - Books that have no expiration (the date upon which you will no longer be able to access your eBook) will read "No Expiration." Otherwise it will state the number of days from activation (the first time you actually read it).

Reading Aloud - Books enabled with the "text-to-speech" feature so that they can be read aloud will show "Allowed."

Sharing - Books that cannot be shared with other computers will show "Not Allowed."

Min. Software Version - This is the minimum software version needed to read this book.

Suitable Devices - Hardware known to be compatible with this book. Note: Reader software still needs to be installed.